

- #New 3ds xl capture card loopy how to
- #New 3ds xl capture card loopy serial
- #New 3ds xl capture card loopy code
*as a general note there are two main types of LCD panel manufacturer. Another way still is many like to make projectors, or adapt old laptop screens for their purposes. and see what screens they offer* and what protocols they use. Go the other way as well and go on farnell, cpc, element14, rapid, aliexpress. Is a bit old school as it is mainly going for VGA rather than some of the more modern approaches used in screens but gives a very nice intro to things you might encounter. Stick your scope/data reader on the thing and see what the results are.įurther to that sounds like you might be new to video transfer as a concept. Eliminate based on other things that are known. Look what chips they connect to, find diagrams for those chips and see what it might be.

*most old school FPGAs needed a whole bunch of ancillary chips to make it all work, mainly as you had to essentially program it each power on externally, today that is reduced drastically along with power consumption, price and various limitations.ĭetermining unknown test points. It might also depend on what latency you are willing to put up with for this - capture for storage/streaming can be seconds out and most won't care.
#New 3ds xl capture card loopy code
Most usually start off with some kind of highly programmable chip (see also the thing above) and then work down from there if they can find a chip capable of doing the deed (varies, and you might get lucky and find it is a common protocol - Nintendo are not going to design their own custom setup), though modern FPGAs and related chips are actually of a power level, size* and such that they might stop there and deem it acceptable after slimming down the code or adapting it for those devices. You are asking some sensible questions and have an approach that might yield interesting results but also seem to be jumping in at the deep end without a terribly considered approach. (Loopy's version of this for the DS, albeit never commercialised) might also be of interest.
#New 3ds xl capture card loopy serial
Once you get the serial data flowing through the USB, you just need to write a driver/software on the Windows side to interpret the data, which should be straightforward (maybe you could use the HID api).Īnyone have any experience poking around this area? But it looks like something similar to a PISO shift register would do the trick? You can see a reference image to Loopy's current New 3DS XL board on the 3dscapture forums, though they aren't finished yet.ĭunno if there's any info to glean there on what chip would work to do the conversion.


#New 3ds xl capture card loopy how to
Was looking into grabbing a capture card for my New 3DS XL, and I started wondering why there weren't more instructions on how to build capture cards.
